Game earns US$13.5 in Japan, U.S. alone
Mobile app data analysis organization Sensor Tower reported on Thursday that Nintendo and Cygames‘ new action RPG smartphone game Dragalia Lost has earned US$16 million in its first two weeks since the game launched on September 27 in Japan, Taiwan, Hong Kong, Macau, and the United States.
The game has earned US$13.5 million in Japan and the United States alone in its first two weeks. Comparatively, Animal Crossing: Pocket Camp earned US$9.8 million in its first two weeks in the two countries, and Fire Emblem Heroes earned $34 million in its first two weeks.
According to Sensor Tower, Japanese players account for 69% of the spending, with 16% from the United States, and 15% from Hong Kong, Taiwan, and Macao.
Nintendo is handling the game’s release in North America and Europe. The company has been co-developing the game with Cygames, and both companies are jointly operating the game. The game supports Japanese, English, Traditional Chinese, and Simplified Chinese languages for text, and English and Japanese audio languages.
Source: Sensor Tower (Randy Nelson)
, 2018-10-12 13:00:00
Content from http://www.animenewsnetwork.com/news/2018-10-12/nintendo-cygames-dragalia-lost-rpg-app-earns-usd16-million-in-1st-2-weeks/.138070